cool app. maybe its already possible but i'm missing how but would be awesome if dragging a new node between an existing connection it would automatically insert it between the nodes to avoid the steps to disconnect / reconnect
That said, guessing a bunch of those are meant to be concise examples.
For what its worth my quick take on a lot of the text-based sound coding environments [1] is that they provide a relatively quick way to approach creating audio programmatically differently compared to a more traditional spatial / grid-based daw.
One nice thing about Cracked is that you can treat it as an audio input in Ableton, Logic, etc. and so you could use it to generate a sound to sample / process further in a daw arrangement. I had stumbled across it originally from the author's Wikipedia page which mentions that he uses it to create longer albums / pieces
https://en.wikipedia.org/wiki/Bill_Orcutt
Would this also work for adding effects to existing audio? A simple reverb and pitch bend on a recorded vocal would make me a lot more excited than experimental synth effects.
I find the underlying premise a bit odd. I can name values in Javascript just fine:
const whatever = ...
I would rather refer to them by these names than by strings. It's both faster and safer to do so.
Hmm seems like the jQuery of Web Audio API? How are the browser support on mobile?
Edit: with a bit pure data flavor mixed in... super nice!
This is wonderful - a very immediate and intuitive way to construct and create audio graphs!
WebAudio-based library that provides quick way to set up a web audio graph.
Desktop wrapper: https://github.com/billorcutt/Cracked
Cat examples: https://idroppedmyphonethescreencracked.tumblr.com/
Can it handle "nodes" that emit a different number of audio samples than they consume?
I'm thinking of time stretch effects like mine https://github.com/bungee-audio-stretch/bungee
It's basically just a wrapper around WebAudio, I've generally just used the builtin nodes, but I think you could do sample-level processing with this? https://developer.mozilla.org/en-US/docs/Web/API/AudioWorkle...
love the demo https://bungee.parabolaresearch.com/change-audio-speed-pitch
have you thought about wrapping it as an audio unit or vst via juce/clap/iplug so its usable in a daw?
https://juce.com/ https://cleveraudio.org/developers-getting-started/ https://github.com/iPlug2/iPlug2
if you are looking for some performant declarative web audio lib in js, check:
https://glicol.js.org/
it's ported from Rust
looks cool but wasn't able to get audio output from the stackblitz demo
This is brilliant! I'm gonna use it to prototype synths for my drum patterns/bass lines website.
You should check out webaudiomodules and sequencer party.
Would love to plug this into https://synthia.app
cool app. maybe its already possible but i'm missing how but would be awesome if dragging a new node between an existing connection it would automatically insert it between the nodes to avoid the steps to disconnect / reconnect
Nice app!
Interesting library with a rather weird name.
Its just social engineering to make people who drop their phones get involved in audio creation.
Just in case you scrolled past it, the live demo was in the github website link:
https://idroppedmyphonethescreencracked.tumblr.com/
THese all sound awful. I don't get it.
You didn't even like this one!? https://idroppedmyphonethescreencracked.tumblr.com/post/9350...
That said, guessing a bunch of those are meant to be concise examples.
For what its worth my quick take on a lot of the text-based sound coding environments [1] is that they provide a relatively quick way to approach creating audio programmatically differently compared to a more traditional spatial / grid-based daw.
One nice thing about Cracked is that you can treat it as an audio input in Ableton, Logic, etc. and so you could use it to generate a sound to sample / process further in a daw arrangement. I had stumbled across it originally from the author's Wikipedia page which mentions that he uses it to create longer albums / pieces https://en.wikipedia.org/wiki/Bill_Orcutt
Interview with him about it https://www.thewire.co.uk/news/41540/bill-orcutt-releases-op...
[1] https://tidalcycles.org/ https://sonic-pi.net/ https://chuck.stanford.edu/ https://supercollider.github.io/
I think the idea is that you can use this to build synths that you then control woth midi, etc
Would this also work for adding effects to existing audio? A simple reverb and pitch bend on a recorded vocal would make me a lot more excited than experimental synth effects.
This is super cool, Im definitely gonna mess around with it for my own synth experiments!