Looks nice, I'll try it out, I'm trying to slowly relaunch an iOS app with TTS features and wanted to use 11Labs but its pricing basically kills all consumer business models.
Not really, we aren't pivoting: TTS is a part of our strategy of making great AI solutions accessible for as many developers as possible. We don't have official plugins for UE/Unity yet, but will have something to share soon. So at the moment feel free to use directly via API.
Looks nice, I'll try it out, I'm trying to slowly relaunch an iOS app with TTS features and wanted to use 11Labs but its pricing basically kills all consumer business models.
Played around with it a bit, quite impressive! Genuinely excited for the open-source release.
I've used Inworld for AI characters in the past. Are you pivoting to a TTS company?
Also, can these voices be plugged into the Unreal/Unity SDKs?
Not really, we aren't pivoting: TTS is a part of our strategy of making great AI solutions accessible for as many developers as possible. We don't have official plugins for UE/Unity yet, but will have something to share soon. So at the moment feel free to use directly via API.
Love it! Cant wait to try this out and cut down the costs we incur using other services.
Kudos on the launch! The price-point along with superior quality compared to peer models would make it a go-to solution for TTS!
The voices are realistic and lively - I will try it in my app - Thanks for the great launch!
Oh, that's cool, please share the app)
Thank you for sharing the details!
Sure! We plan to release a detailed tech report alongside with the repo too. We have a lot of interesting lessons to share.
TTS Playground is easy to use and impressive. Clone voice was intuitive.
This is amazing! It unblocks many potential AI applications with voices.
Interesting approach... thanks for sharing