So far we have come to one very important conclusion: This program desperately needs an 'add' menu. By this I mean a grid of specialized parts that are sort of 'ready-made' and that way the user won't need to understand which CSS properties will give them which thing...
We'll just make up the parts and put them there in some sort of 'part-adding-menu'. Most programs have something like that.
This way, when the user is first entering into the program, there can be a button to simply enter in a new 'editable HTML' part.
To give a little bit more insight into the program: I can tell you that there is a 'single-atomic-component', meaning that every rectangular part that you are seeing is actually made with the same parts inside, regardless of whether they are being used.
This was unavoidable as a choice for the base of this program.
If anyone can, please follow up with some part descriptions for the add menu. One with editable text placed obviously inside of the rectangle has already been suggested. Are there any other 'standard' parts that you know about?
Hi everybody! I have finally started with the menu system for my project, and I know that I can't cover everything at the same time. So, I am putting this public question: What should the menu have?
Which menus are more important? I know that I can make one that will appear in the middle of the screen, and maybe be more comprehensive in it's selection.
Just now, I am focusing my attention on the 'side-shelf' style menu which is on the right side of the screen when you first start the program.
Thank you for this reply. Yes it's not giving a lot of instructions off the top but, there are the keyboard bindings given on the 'F1' key. I think that helps.
I need to work on finishing up some more of the menu on the side.
What you are describing is most likely the splash screen. I tried drawing another one, but, it wasn't as bright and colourful. So, I thought: "Hey, I'll just keep the first one I did."
Thanks for joining in on this discussion. I know the wiki is a little bit rough at this point, though it does have some pictures of the keyboard layouts.
I would like to point out that the program does have 'drag-edges' now, so that should be a good 'selling-point' for new users.
What I am really hoping for is some input on what the menu should have...
For example, I know it needs to have font, just right off the top of my head, font selection is pretty crucial.
Of course, you can still do that from the console in the browser simply because the entire software is browser-based.
On that note, I would also point out that it is fully-offline and has no external dependencies. This is a super great point for anyone who likes to keep there own work private and have full control over their intellectual property.
From another somewhat similar project, I remember that when a user arrives to the site for the first time, instead of an empty page the user get an editable page with a few examples and a link to the help. It's easier to start to play with the tool if there are already a few boxed with some text.
Thank you so much for following up with another reply, this is really helpful.
I will think about how to do that... I know that the interface and menu does not yet have an 'easy-button' to simply enter an editable text thing.
Strangely enough, make sure the CAPS LOCK is OFF, then you only need to press E and the Z on the keyboard to make that happen, then press the ENTER key.
That will most likely be too much for a new user, so I have been considering just putting that onto a single clickable button on that side menu. Because the program is very configurable, and doesn't really reduce the outcomes: I basically need to do the work of identifying the basic set of parts that a beginner might want.
So, we are back to the subject of choosing the 'starter menu'.
Thank you very much for your valuable input, and for taking the time to follow up from your last post.
Thank you everyone for your participation in this discussion:
Here is a link to the WIKI: https://github.com/dckimGUY/HW-HTML-Drafting-Project/wiki/Ho...
So far we have come to one very important conclusion: This program desperately needs an 'add' menu. By this I mean a grid of specialized parts that are sort of 'ready-made' and that way the user won't need to understand which CSS properties will give them which thing...
We'll just make up the parts and put them there in some sort of 'part-adding-menu'. Most programs have something like that.
This way, when the user is first entering into the program, there can be a button to simply enter in a new 'editable HTML' part.
To give a little bit more insight into the program: I can tell you that there is a 'single-atomic-component', meaning that every rectangular part that you are seeing is actually made with the same parts inside, regardless of whether they are being used.
This was unavoidable as a choice for the base of this program.
If anyone can, please follow up with some part descriptions for the add menu. One with editable text placed obviously inside of the rectangle has already been suggested. Are there any other 'standard' parts that you know about?
Thanks,
-dckimGUY (dckim.com)
Hi everybody! I have finally started with the menu system for my project, and I know that I can't cover everything at the same time. So, I am putting this public question: What should the menu have?
Which menus are more important? I know that I can make one that will appear in the middle of the screen, and maybe be more comprehensive in it's selection.
Just now, I am focusing my attention on the 'side-shelf' style menu which is on the right side of the screen when you first start the program.
Any input would be greatly appreciated.
I loaded the page (laptop), I got something saying VVV ZZZ and have no idea what I'm supposed to do - so I'd say it needs some introduction maybe?
Thank you for this reply. Yes it's not giving a lot of instructions off the top but, there are the keyboard bindings given on the 'F1' key. I think that helps.
I need to work on finishing up some more of the menu on the side.
What you are describing is most likely the splash screen. I tried drawing another one, but, it wasn't as bright and colourful. So, I thought: "Hey, I'll just keep the first one I did."
I agree, but I found an explanation in https://github.com/dckimGUY/HW-HTML-Drafting-Project
Thanks for joining in on this discussion. I know the wiki is a little bit rough at this point, though it does have some pictures of the keyboard layouts.
I would like to point out that the program does have 'drag-edges' now, so that should be a good 'selling-point' for new users.
What I am really hoping for is some input on what the menu should have...
For example, I know it needs to have font, just right off the top of my head, font selection is pretty crucial.
Of course, you can still do that from the console in the browser simply because the entire software is browser-based.
On that note, I would also point out that it is fully-offline and has no external dependencies. This is a super great point for anyone who likes to keep there own work private and have full control over their intellectual property.
From another somewhat similar project, I remember that when a user arrives to the site for the first time, instead of an empty page the user get an editable page with a few examples and a link to the help. It's easier to start to play with the tool if there are already a few boxed with some text.
Thank you so much for following up with another reply, this is really helpful.
I will think about how to do that... I know that the interface and menu does not yet have an 'easy-button' to simply enter an editable text thing.
Strangely enough, make sure the CAPS LOCK is OFF, then you only need to press E and the Z on the keyboard to make that happen, then press the ENTER key.
That will most likely be too much for a new user, so I have been considering just putting that onto a single clickable button on that side menu. Because the program is very configurable, and doesn't really reduce the outcomes: I basically need to do the work of identifying the basic set of parts that a beginner might want.
So, we are back to the subject of choosing the 'starter menu'.
Thank you very much for your valuable input, and for taking the time to follow up from your last post.
-dckimGUY