Not a thing about privacy. I assume they are streaming the world back to their servers. Where are the guarantees that nobody sees what you see? Nobody gets telemetry on what you are looking at, etc etc. I'm not prepared to have those things near me and will likely ask people wearing them to put them away without understanding the privacy implications. This should be a front page discussion instead of not mentioned.
> You’re in charge of what gets captured, and a glowing indicator light lets others know when you’re recording. We prioritize on-device processing, so you’re in control of permissions when third parties request camera or microphone access with internet connectivity.
I still don't know if I'd trust them, but they at least address it.
Overly specific and not more than feel-good blurb. “When you’re recording” - what if they record it for, say, debugging purposes? Are images send into the cloud even if that light is off? “Prioritize” on-device processing is a meaningless promise, on the contrary - it means that some things will not be done on device. There is nothing in this text stopping them from streaming and storing whatever they want and need.
They have a privacy section. Not the best most reassuring:
> You’re in charge of what gets captured, and a glowing indicator light lets others know when you’re recording. We prioritize on-device processing, so you’re in control of permissions when third parties request camera or microphone access with internet connectivity.
I’ve found it interesting that fashion-forward women I know have begun wearing glasses that look remarkably similar to these. A friend wore a pair this week I would have sworn were chunky smart glasses like these, even containing exaggerated black ornaments that read as front-facing cameras where the stalks met the frames.
I don’t think it’s paranoid to acknowledge that fashion trends come from relatively few designers and editors, whom could relatively easily be motivated to sync up mass aesthetic sensibilities with engineer constraints.
Luxottica has a monopoly on nearly the entire industry, manufacturing (and even directly retailing) nearly every brand of glasses you can name, and they’re both heavily invested in Meta and their own engineering efforts.
I don’t know why people make such a big deal about the look like that’s going to matter for an early adopter spatial computing device. Two things matter: ergonomics and utility. The number one issue continues to be long term comfort and among that primarily weight/pressure. These weigh almost twice as much as xreal, but about a quarter of a quest. Given that they put power and compute onboard and seem to distribute weight across pretty large frames I think this might be getting close to a “oh wow” kind of moment where they crossover into everyday utility. The most basic killer use case ironically is 2D screen replacement, whether for mobile, laptop, desktop, or TV/home theatre. For broader adoption sure there’s looks, battery, price, etc. but if they can make it comfortable and useful enough that’s it’s better than using the alternative for some hours of the day, then the industry will sell billions of units over the coming decades.
The problem with that "look" is that it's a dead end. These things won't be having a real glasses form factor and high enough specs to be useful anytime soon. They'll remain comically oversized for years/decades to come. So why bother with glasses form factor? I'd rather have something like Hololens or VisionPro, that's big enough to fit in a larger battery, more sensors and more compute, and can be comfortable at the same time because it has room to include a top-strap. With a glasses form factor all the weight is resting on your nose and with anything over 60g that's going to get pretty uncomfortable.
And all that aside, the real killer-feature with AR/VR is the software and so far it doesn't fell like anybody has figure out what people are even supposed to do with these things.
> The most basic killer use case ironically is 2D screen replacement
How is this a killer use case?
I feel like the screen replacement thing is one of those features that would be really cool for a demo (“oh wow”), and then the user would rapidly realize that for 99% of the time a screen not hanging from their head would be more comfortable and accomplish the same thing.
Spiegel and Murphy have been pursuing the specs for about ten-ish years now. It's a pet project and it doesn't really seem to matter what the ROI, privacy, or real market demand actually is.
Last time i was following this concept space with any real attention, they had a pretty sizeable inventory of (perhaps a previous version, maybe these are the same equipment) without any clear path to consumers.
Now with the hand waviness of 'preferring' local model they seem to believe that this will make people want to wear something significantly worse than the military 'BCD' frames.
For a company which is practically only marketed to 'the youths' this doesn't seem at all realistic. The primary users of the company's services dont actually purchase the devices they use to access snap, the 'parental units' are the source of funds.
Add to that, the fact that this kind of streaming video capture and broadcast is becoming very concerning for many of the governments when it involves non age-gated and positively-IDentifiable users, and the road to commercial levels of production is getting bunpier, not smoother.
Best-of-luck guys; but why is this year better for this product than before?
It’s no more creepy than every person in the world holding a camera in their hand/pocket and every business and home in a city recording passers by 24/7.
1. If I'm wearing smart glasses, whether I'm filming or using it for something else is nobody's business. I paid for it, I can do whatever I want with my computer glasses.
2. The fact that someone wearing them can snap my picture and unveil my entire history with one glance is terrifying. If they don't, the company can still do it "accidentally".
3. You can't have one without the other. So i hope these things crash and burn.
These microdisplays and microlenses and holographic waveguides are complicated. Snap seem to use technology from WaveOptics it acquired, and it require entire glass(not just display area) to be micromachined like silicon chips, of this size. The microdisplay is LCoS based, which needs to be front lit and front viewed through a tiny prism as well. And they would all have to go together with micro scale precision without defects.
You’re making it sounds like the margins on this are probably not great. Do you know if it’s likely that these aren’t meant to be directly profitable, or is it possible to get all of this technology together for around $1000–$1500 USD?
I don't know, I just know that these components used are both individually and collectively expensive to make. But a hypothetical $1500 per unit cost with delta between it and $2200 covering initial costs do sound somewhat plausible to me as an enthusiastic layperson.
The most costly part would be the transparent waveguide plates. They look like thin sheets of glass, but also virtually work as series of lenses and mirrors against light entering a small designated spot. WaveOptics[1] that reportedly supply that device seem to build them by stacking three plates for RGB made with electron beam lithography and nanoimprinting, which are both relatively slow, low volume semiconductor processes. The PR reel shows 10 monochrome waveguide plate patterns on one 200 or 300mm wafer, so theoretical wafer to RGB stack ratio is only 1:3. Nowhere in product pages of both Snap and WaveOptics says the wafers are glass, so I assume it's something else.
R&D costs are also not trivial considering that this isn't first gen product, but 5th or 6th gen. They'd have to be recoup costs of those devices as well, so I wouldn't be surprised if this was technically sold at small losses or at cost from accounting perspective.
On the one hand, this solves the problem of smart glasses being too stealthy to tell when you're being filmed/broadcast in public by someone wearing them; where Meta's glasses look like Wayfarers, these look a lot more distinctive.
On the other hand, the reason these won't be too stealthy is because they look like those standard-issue glasses the US army was know to give out (upon looking it up: S9 glasses), and those have a reputation.
On the third, mutant, hand, I don't have a fashion sense and I really don't care about smart glasses as a technology, so maybe I'm the wrong person to judge this thing on is merits.
Looks awful and costs way too much. This feels like it should be a prototype from a university lab, not a consumer product from a social network.
I can only hope there is amazing work being done with this kind of tech in industries I know little of. Surgeons, precise mechanical engineers… they’d surely benefit from this stuff and have the reason to pay for it. But as a consumer product, nope.
Never buy the first version of a new product, especially if it is an Apple product. Otherwise, who is using their Vision Pro right now?
All I see is people giving them free feedback. So I would expect Snap to reduce the frames and the bulkiness of these glasses in the next version and finally, the price.
I use my Vision Pro like 5x a week, it's rough around the edges but I figured it's niche enough that it wouldn't get a meaningful upgrade and be obsolete for 3+ years - seems to have played off well. If you travel a lot it's also amazing.
Not a thing about privacy. I assume they are streaming the world back to their servers. Where are the guarantees that nobody sees what you see? Nobody gets telemetry on what you are looking at, etc etc. I'm not prepared to have those things near me and will likely ask people wearing them to put them away without understanding the privacy implications. This should be a front page discussion instead of not mentioned.
Wdym? There's a "Privacy by design" section:
> You’re in charge of what gets captured, and a glowing indicator light lets others know when you’re recording. We prioritize on-device processing, so you’re in control of permissions when third parties request camera or microphone access with internet connectivity.
I still don't know if I'd trust them, but they at least address it.
Overly specific and not more than feel-good blurb. “When you’re recording” - what if they record it for, say, debugging purposes? Are images send into the cloud even if that light is off? “Prioritize” on-device processing is a meaningless promise, on the contrary - it means that some things will not be done on device. There is nothing in this text stopping them from streaming and storing whatever they want and need.
The indicator light is very easily defeated on Meta glasses. I wonder if this will be, too.
[dead]
They have a privacy section. Not the best most reassuring:
> You’re in charge of what gets captured, and a glowing indicator light lets others know when you’re recording. We prioritize on-device processing, so you’re in control of permissions when third parties request camera or microphone access with internet connectivity.
Don't worry about that. Nobody will buy these things.
Bodycams designed to do exactly this cost $50-100. This is clearly an issue, but directly linking it to smart glasses isn't going work.
I’ve found it interesting that fashion-forward women I know have begun wearing glasses that look remarkably similar to these. A friend wore a pair this week I would have sworn were chunky smart glasses like these, even containing exaggerated black ornaments that read as front-facing cameras where the stalks met the frames.
I don’t think it’s paranoid to acknowledge that fashion trends come from relatively few designers and editors, whom could relatively easily be motivated to sync up mass aesthetic sensibilities with engineer constraints.
Luxottica has a monopoly on nearly the entire industry, manufacturing (and even directly retailing) nearly every brand of glasses you can name, and they’re both heavily invested in Meta and their own engineering efforts.
https://en.wikipedia.org/wiki/Luxottica https://www.essilorluxottica.com/en/brands/smart-eyewear-sol...
I don’t know why people make such a big deal about the look like that’s going to matter for an early adopter spatial computing device. Two things matter: ergonomics and utility. The number one issue continues to be long term comfort and among that primarily weight/pressure. These weigh almost twice as much as xreal, but about a quarter of a quest. Given that they put power and compute onboard and seem to distribute weight across pretty large frames I think this might be getting close to a “oh wow” kind of moment where they crossover into everyday utility. The most basic killer use case ironically is 2D screen replacement, whether for mobile, laptop, desktop, or TV/home theatre. For broader adoption sure there’s looks, battery, price, etc. but if they can make it comfortable and useful enough that’s it’s better than using the alternative for some hours of the day, then the industry will sell billions of units over the coming decades.
The problem with that "look" is that it's a dead end. These things won't be having a real glasses form factor and high enough specs to be useful anytime soon. They'll remain comically oversized for years/decades to come. So why bother with glasses form factor? I'd rather have something like Hololens or VisionPro, that's big enough to fit in a larger battery, more sensors and more compute, and can be comfortable at the same time because it has room to include a top-strap. With a glasses form factor all the weight is resting on your nose and with anything over 60g that's going to get pretty uncomfortable.
And all that aside, the real killer-feature with AR/VR is the software and so far it doesn't fell like anybody has figure out what people are even supposed to do with these things.
> The most basic killer use case ironically is 2D screen replacement
How is this a killer use case?
I feel like the screen replacement thing is one of those features that would be really cool for a demo (“oh wow”), and then the user would rapidly realize that for 99% of the time a screen not hanging from their head would be more comfortable and accomplish the same thing.
I think Apple has convincingly demonstrated that the look matters A LOT for high-end technology consumption.
And yet they've released the "Vision Pro"
Spiegel and Murphy have been pursuing the specs for about ten-ish years now. It's a pet project and it doesn't really seem to matter what the ROI, privacy, or real market demand actually is.
Last time i was following this concept space with any real attention, they had a pretty sizeable inventory of (perhaps a previous version, maybe these are the same equipment) without any clear path to consumers.
Now with the hand waviness of 'preferring' local model they seem to believe that this will make people want to wear something significantly worse than the military 'BCD' frames.
For a company which is practically only marketed to 'the youths' this doesn't seem at all realistic. The primary users of the company's services dont actually purchase the devices they use to access snap, the 'parental units' are the source of funds.
Add to that, the fact that this kind of streaming video capture and broadcast is becoming very concerning for many of the governments when it involves non age-gated and positively-IDentifiable users, and the road to commercial levels of production is getting bunpier, not smoother.
Best-of-luck guys; but why is this year better for this product than before?
We need legislation that there’s a big bright red light when these things are recording.
Do we really want to live in a world where people have hidden cameras strapped to their faces?
Normal people don’t want this, it’s creepy
It’s no more creepy than every person in the world holding a camera in their hand/pocket and every business and home in a city recording passers by 24/7.
Not ideal, but also nothing different or new.
It's way more creepy than a phone. I can see you holding up a phone to snap a picture, I cannot tell if you're recording me while looking at me.
Also, in the country where I live, it's illegal to record passers-by, so this is also way worse than that, but ymmv.
There's a huge difference. With a smartphone I can almost always see that people are filming.
Two things about smart glasses:
1. If I'm wearing smart glasses, whether I'm filming or using it for something else is nobody's business. I paid for it, I can do whatever I want with my computer glasses.
2. The fact that someone wearing them can snap my picture and unveil my entire history with one glance is terrifying. If they don't, the company can still do it "accidentally".
3. You can't have one without the other. So i hope these things crash and burn.
Mine have no cameras, that fixes it.
> 3. You can't have one without the other. So i hope these things crash and burn.
Unfortunately they won't.
Instructions unclear, now sitting in civil court for "destroying personal property".
Are they pricing it like this because they actually can't produce them at scale? Seems like an unserious price.
These microdisplays and microlenses and holographic waveguides are complicated. Snap seem to use technology from WaveOptics it acquired, and it require entire glass(not just display area) to be micromachined like silicon chips, of this size. The microdisplay is LCoS based, which needs to be front lit and front viewed through a tiny prism as well. And they would all have to go together with micro scale precision without defects.
You’re making it sounds like the margins on this are probably not great. Do you know if it’s likely that these aren’t meant to be directly profitable, or is it possible to get all of this technology together for around $1000–$1500 USD?
I don't know, I just know that these components used are both individually and collectively expensive to make. But a hypothetical $1500 per unit cost with delta between it and $2200 covering initial costs do sound somewhat plausible to me as an enthusiastic layperson.
The most costly part would be the transparent waveguide plates. They look like thin sheets of glass, but also virtually work as series of lenses and mirrors against light entering a small designated spot. WaveOptics[1] that reportedly supply that device seem to build them by stacking three plates for RGB made with electron beam lithography and nanoimprinting, which are both relatively slow, low volume semiconductor processes. The PR reel shows 10 monochrome waveguide plate patterns on one 200 or 300mm wafer, so theoretical wafer to RGB stack ratio is only 1:3. Nowhere in product pages of both Snap and WaveOptics says the wafers are glass, so I assume it's something else.
R&D costs are also not trivial considering that this isn't first gen product, but 5th or 6th gen. They'd have to be recoup costs of those devices as well, so I wouldn't be surprised if this was technically sold at small losses or at cost from accounting perspective.
1: https://waveoptics.ar/manufacturing/
I'm split on this.
On the one hand, this solves the problem of smart glasses being too stealthy to tell when you're being filmed/broadcast in public by someone wearing them; where Meta's glasses look like Wayfarers, these look a lot more distinctive.
On the other hand, the reason these won't be too stealthy is because they look like those standard-issue glasses the US army was know to give out (upon looking it up: S9 glasses), and those have a reputation.
On the third, mutant, hand, I don't have a fashion sense and I really don't care about smart glasses as a technology, so maybe I'm the wrong person to judge this thing on is merits.
These are ugly $2200 bricks as soon as this company finally goes bankrupt and there is no home they can send their data to, right?
You mustn't be smart to buy 'smart glasses'..
This is my dream since 10yr: https://www.youtube.com/watch?v=YJg02ivYzSs I think specs glasses is the solution, but very expensive one.
Tell me it’s a bad dream?
It’s telling that there are exactly zero photos of these glasses on a human face
There's one at the bottom of the page -- ugly, as you might have expected.
There are videos of their CEO wearing them. They don’t even fit his face.
Looks awful and costs way too much. This feels like it should be a prototype from a university lab, not a consumer product from a social network.
I can only hope there is amazing work being done with this kind of tech in industries I know little of. Surgeons, precise mechanical engineers… they’d surely benefit from this stuff and have the reason to pay for it. But as a consumer product, nope.
Frustrating the site doesn’t give any idea of what you’re supposed to be able to see with them on.
There are a few videos on the homepage https://www.specs.com/
on-foot navigation, web browsing, translation, and multi-player AR games like "EyeConnect," triggered when two wearers make eye contact
and they’re seemingly attempting an app ecosystem.
At this price, ain't two people going to make eye contact, ever.
First iPhone seemed useless and expensive.
No, it didn't. The first iphone looked incredible and expensive.
People complained it didn't have apps and didn't support java, but it was very cool.
Also, it cost $500.
$500 with new 2 year agreement.
The steep pricing initially hindered sales; Apple discontinued the 4GB model and dropped the 8GB model to $399 (from $599) just a few months later.
This is the product you get when you are surrounded by yes men.
The Homer.
https://www.youtube.com/watch?v=gRBDLE06qNY&t=210
"What does this monstrosity cost?"
...
Yeah i am not paying 2 grand to have that on my face, better things to put on it
Never buy the first version of a new product, especially if it is an Apple product. Otherwise, who is using their Vision Pro right now?
All I see is people giving them free feedback. So I would expect Snap to reduce the frames and the bulkiness of these glasses in the next version and finally, the price.
I use my Vision Pro like 5x a week, it's rough around the edges but I figured it's niche enough that it wouldn't get a meaningful upgrade and be obsolete for 3+ years - seems to have played off well. If you travel a lot it's also amazing.
I used my M2 version of the Vision Pro every day last week, as did one of my colleagues and at least three of our clients.
What for... ?
ugly , fugly frames.
always with the thick ugly frames
Looks dorky.
And creepy.
is this what we have become