It has the look of a paid service. You need to be explicit up front if it is free-to-use, because paid services will avoid disclosing that they are paid for as long as possible.
Sadly WebGPU support is still rather patchy. I did some experiments recently https://fingswotidun.com/tests/LittleJSGameFX/ Interestingly it runs more reliably on android than on any desktop I tried. Much slower of course.
It's a free-to-use, entirely browser-based (built in Javascript and WebGPU) and local 3DGS training studio, so no uploads to the cloud ever.
But the best part is that it's up to 2x faster than the fastest desktop-based competition at comparable quality, despite not using CUDA:
https://offlinetools.io/fsp-study
It has the look of a paid service. You need to be explicit up front if it is free-to-use, because paid services will avoid disclosing that they are paid for as long as possible.
Sadly WebGPU support is still rather patchy. I did some experiments recently https://fingswotidun.com/tests/LittleJSGameFX/ Interestingly it runs more reliably on android than on any desktop I tried. Much slower of course.